Ready Player One by Ernest Cline may just inspire me to find some app version of Pac Man and dive in. This book is a classic gamer's dream. Also, if you wish it was still 1987, this is the book for you. Ready Player One takes place in 2044 (if I recall correctly) and the human race has succeeded in completely destroying pretty much everything. A world wide energy crisis has led to world wide poverty, crime, disease and overall chaos. Wade Watts (whose Dad actually gave him a name that would echo the comic book alter egos) is a kid from the wrong side of the tracks who escapes into the OASIS every chance he gets. The OASIS is like Second Life had a kid with World of Warcraft and the kid was like a billion times cooler than his parents. When the creator of OASIS, James Halliday, dies, he has no one to leave his billions so he creates a game within the OASIS. The first person to find all three keys, open the three gates and beat them, wins his estate. Wade, along with thousands, dive into the hunt. The hunt requires everyone to love what Halliday did; '80s pop culture, video games and MMO games etc. So Wade and his fellow "gunters" start on the ultimate game but, as usual, the stakes get higher the further along the game goes.
One, the geeky sixteen year old I carry in me has a serious fictional crush on Wade. He is adorable; a geeky, socially awkward teen whose real life is so bad, escaping into a computer simulation makes perfect sense - in fact, its self preservation. His virtual friends are also awesome - Aech (pronounced H) and Art3mis. In fact, if I am ever as cool as Art3mis, I will have reached my nerdy goal. These kids are all up against insane odds and you root for them, you yell at the book, you wish you knew enough to yell the answers along with them. As the game's stakes rise, you really wish these kids had an adult, someone with authority, they could ask for advice or maybe just someone who could ground them as they move forward. Luckily, a character like this does appear towards the end which led to a major fist pump from me. These kids deserved a little help; I was glad Cline gave them some.
Cline is also just a great writer - he has a great sense of pace which must come from his screenwriter background. He doesn't waste time telling you anything you don't need to know. Every piece of obscure '80s trivia he throws at you has a reason for being there. In fact, at one point, I thought he was going on a tangent. As I read, I was thinking what is he doing? He is wasting mine, and Wade's time, the clock is ticking! And then later, that scene, that time he took, was essential to saving the day. As the dust settled and Wade explained what had happened, I just sort of sat there and thought, well played Mr. Cline, well played.
Highly recommend this read for anyone who has a love of '80s pop culture and video games, then and now but also, this is a just a great action adventure story with characters you root for. Now excuse me while I dig up copies of WarGames and The Goonies and indulge in some childhood nostalgia.
(Also, sorry Wade, but Aech is totally right about LadyHawke....even I do not like that film and on paper, I should adore it but then I watched it...)